Managed DirectX 9 Kick Start by Tom Miller download in pdf, ePub, iPad
Launching Applications Using a Lobby. Performing Actions in Our Session. Including the Sound Namespace. The History of Managed DirectX.
Handling the Server Lost Event. Creating a Peer Connection. Determining Color by Blending Textures. Welding Vertices in a Mesh.
Making Your Application Lobby Aware. Using Meshes to Render Complex Models. Using Simple Formulas to Simulate Animation. Controlling How Buffers Are Locked. Using the Features of Video Files.
Using the Diagnostics Assemblies. Enumerating Everything in the System. Loading Meshes with Animation. Using the High Level Shader Language. Using the Keyboard Device.
Creating a Dedicated Server Session. Device States and Transforms.
Implementing the Finishing Touches. Controlling the Level of Detail with Progressive Meshes. Rendering Using Simple Techniques.
Using the Other Mesh Types. Creating the Frame Hierarchy. Detecting Bandwidth and Network Statistics. Using Effects with Your Sounds.